ok, if you started playing, im sure you've noticed the weapons you pick up have a letter next to them (c rank, B rank, A rank, S rank)
now certain classes can use certain items, so what you want to do is click
F1, enter, left once, enter
look at all those available classes and see what weapons you want to use
if it shows a weapon (such as a sword) with a B next to it, then you can use that weapon up to a B rank
obviously S rank weapons are stronger
also it depends on what class you are that you can level your skills up to (at level 11 melee weapons get another combo, also at level 21 and 31. spells get bigger at level 11, 21, 31, 41, 51. Guns have more status effect increases at 11, 21, 31, 41, 51)
keep in mind also, there is a small fee for changing your class. the fee depends on what class you choose. its not a large fee, so feel free to change your classes often. (my fighgunner was a fighgunner 90% of the time and a fortegunner 10% of the time)
lastly, where to go to change your class. go to 5th floor clyez (the first world you start off on) and go to the back of the counter and talk to the lady at the very back
In america the skill max level limit was 50, im pretty sure Japan's is higher, but i'll change it when i find out later, In any case, count on almost every classes skill level limit being atleast 10 levels higher
ill post those classes here
this is a hunter
no requirements
Gunner:
no requirements
Techer/Force:
No requirements
Fighgunner (my favorite class)
Description: An advanced type combining the abilities of Hunters and Rangers. Primary strength is in striking weapons, but can also use firearms. (can also use traps, and G traps)
requirements: Gunner level 3 , Hunter level 5
Skills: level 40 Bullets: level 30 TECHNICs: cannot use
GunTecher
Description: An advanced type combining the abilities of Rangers and Forces. Can use both firearms and TECHNICs for the ultimate in long-range support.
requirements: Gunner level 5, Techer level 3
Skills: level 10 Bullets: level 40 TECHNICs: Attack 20, Assist 30
WarTecher
requirement: Techer level 5, Hunter level 3
Description: An advanced type combining the abilities of Forces and Hunters. Uses TECHNICs and striking attacks, and has a strong defense.
Skills: level 30 Bullets: level 20 TECHNICs: attack 30, assist 30
Fortefighter
requirement: Hunter level 10
Description: An expert melee fighter focused on striking attacks. Weapon choice is limited but attack and defensive power is unparalleled.
Skills: level 40 Bullets: level 20 TECHNICs: cannot use
ForteGunner
requirement: Gunner level 10
description: An expert ranged fighter focused on firearms. Weapon choice is limited, but attack power and accuracy are unparalleled.
skills: level 20 Bullets: Level 40 (unconfirmed, I believe its higher) TECHNICs: cannot use
Fortetecher
description: An expert TECHNIC user that can use all TECHNICs with unmatched power. Lacks a strong defense in combat.
requirements: techer level 10
Skills: level 10 Bullets: level 30 TECHNICs: attack 40, assist 40
Protranser (originally the only class capable of using EX traps, no longer the case. Extremely fun class, however i do not recommend to beginners)
description: An experimental type that is well-versed in the use of traps. All traps become several times more powerful in the hands of this type.
requirements: gunner level 5, techer level 5, hunter level 5
Skills: up to level 30, Bullets: level 40 TECHNICs: cannot use
AcroFighter
requirements: Hunter Level 3, Ranger Level 5, Force level 1
description: Advanced type skilled with single-handed weapons. Has very fast reflexes and can use multiple weapons
skills: up to level 40 Bullets: level 30 TECHNICs: Cannot Use
AcroTecher
requirements: Hunter: Level 1 Ranger level 3, Force level 5
Description: Advanced type specializing in support. Has various combat abilities and TECHNIC focus.
skills: level 20 Bullets: level 20 Skills: Attack 30, Assist 50
FighMaster
requirements: Fighgunner: Level 10 or higher
and Fortefighter: Level 10 or higher
description:An advanced type specializing in close-quarters melee combat. An expert at striking attacks.
Skills: Up to Level 50 Bullets: Cannot Use TECHNICs: Cannot Use
Gunmaster
requirements: GunTecher level 10 ForteGunner level 10
description: An advanced type specializing in long-ranged combat. An expert at ranged attacks.
Skills: Cannot Use Bullets: Up to level 50 TECHNICs: Cannot Use
Master Force
requirements: Wartecher: Level 10 or higher
and Fortetecher: Level 10 or higher
description: An advanced type specializing in TECHNICs. An expert at TECHNIC based attacks.
Skills: Cannot Use Bullets: Cannot Use TECHNICs: attacks up to level 50, Support skills up to level 10